Wednesday, April 15, 2009

Grim Tales

Official quest description: "Once upon a time in a land far, far away..." Sylas, a collector of items both wondrous and unusual seeks out the latest additions to his trove with a somewhat unusual prize for the finder.
Terrors and towers await; fierce battles with giant beasts; striding boldy to rescue a dwarf in distress! Not a quest for the meek or faint-hearted, prepare yourself for a feast of fairytale fun with rewards a-plenty! The Brothers Grimm could never have foretold a tale such as this...
Release date: 4 June 2007
Start: Talk to Sylas in Taverley.
Difficulty: *****
Length: Short-medium
Members only: Yes
Requirements:
Completed Witch's House
45 Farming
52 Herblore
58 Thieving
59 Agility
71 Woodcutting
Items needed:
2 Vial of water
2 Tarromin (can be obtained by killing the experiments downstairs)
(or two unfinished tarromin potions))
Seed dibber (can get from tool leprechaun)
Watering can (can get from tool leprechaun)
Woodcutting axe
Leather gloves (can be obtained from the boxes in the dungeon of the witch's house).
Monsters to kill: Glod (level 138)
Spoiler warning: Plot and/or ending details follow.
edit Quest Walkthrough
[edit] Finding Sylas and Starting out
Sylas is the old man with a walking stick in Taverley. He can be found south of the Player Owned Houses portal. Talk to him and listen to what he has to say. He will ask you to get two "rare" items in return for his magic beans:
The first item he wants is a griffin feather from the griffin Grimgnash, on White Wolf Mountain, go north on the east trail.
The second is a special helmet from a dwarf named Rupert who is locked in a tower south of the Mind altar.
[edit] Griffin's feather

Good night, Grimgnash...
The griffin will state that it cannot get to sleep because of the howling wolves and will threaten to eat the player if he doesn't tell him a bedtime story. Grimgnash says he loves stories with death, fire and destruction... Tell him a bedtime story by selecting the options which sound the most violent :
I've heard you are a great and mighty griffin
There once was graveyard filled with undead
There live a skeleton named skullrot
Skullrot was insane
Skullrot hungrily grabbed the gnome's hair
Started to strangle the poor gnome
At this point, you can answer with any of the remaining choices.
Once Grimgnash is asleep, steal a feather from the pile next to his nest and go back to Sylas.
Note: If you have a low Hitpoints level, be careful. If Grimgnash doesn't like your story, he will hit you with 10-20 points of damage.
[edit] Getting Rupert's Helmet
Rupert the beard can be found in a tower in between Goblin Village and Ice Mountain.

Rupert's Tower.

Location of Tower
If you attempt to get in by the door of the tower, a rather snobby looking princess will stop you. In order to get in, you will need to go around the back and jump over the crumbling wall. (You will need 58 thieving to do this)
Next you have to talk into the pipe and you will find yourself talking to the dwarf imprisoned at the top of the tower.
Talk to him a second time to find out how to get up the tower, and suggest that you should climb up. He will throw down his beard, climb it. This requires level 59 Agility. Talk to the dwarf who regrettably cannot give you his helmet as the princess has stolen his armour and locked him in the tower.
He asks you to talk to princess Miazrqa, she says that she will happily release the dwarf if you get back her pendant which was stolen by a mouse in her second cousin's (twice removed) house which is the witch's house.
Ask the princess for a door key in order to enter the witch's house or look under the potted plant just to the left of the front door of the witch's house.
[edit] Miazrqa's pendant

Princess Miazrqa.
Go to the basement of witches house and wear some leather gloves (or gloves) to avoid an electric shock from the gate which can cause 16 damage. Leather gloves can be obtained by searching the boxes in the basement near the piano. Open the cage door and search the music stand to find a music sheet for the piano.

Music Sheet
Read the music sheet, now you have to play that on the piano, this is where it gets tricky if you are not familiar with the piano, you have to play the notes; "EFEDCAEGA", the first 5 notes "EFEDC" are on the right side of the piano, the next last notes "AEGA" are on the left side of the piano.
The notes "EFEDC" are played on the right hand side, from then onwards the notes "AE" are played on the left hand side, then the notes "GA" are played in the middle.
The compartment will open, player will find three items in it (a shrinking potion recipe, a to-do list and 2 shrunk ogleroots). Read the shrinking potion recipe, use tarromin with a vial of water and add the ogleroot (if you are using some sort of Herblore boost, make 2 shrink-me-quick potions here, you will need one later in the quest). Drink the potion while standing next to the mouse hole in the little room to the south of the front door (no cheese or magnet required). The player will suddenly shrink and will enter in the mouse hole.
If players lose the shrunk ogleroot or waste a potion, they can go down the manhole just outside the entrance to the witches house and kill a level 109 Experiment No. 2, which will definitely drop one.
You are not allowed to bring familiars down the Mouse Hole. There is no error message if you attempt this; you simply won't be able to drink the potion with one out.
[edit] In the mouse's hole
Warning, there are aggressive, level 95 Mice in the Mouse Hole. Make sure you have prayer and/or good food just in case. Also, be sure to bring a teleport of some kind and try not to rely on a home teleport as this takes a while to cast. Climb the nail walls to the top, in one of the rooms is a pendant, take it and teleport, do not go through the grates this will cause you to become tall again, watch out for the level 95 mice. You'll have to climb up and down a little to work your way through but its not all that tough to work out. If you don't teleport out, you can backtrack out the way you came in and you will revert to regular size as you exit the mouse hole. Take the pendant to the princess who will free the dwarf,take the helmet he gives you to Sylas, in exchange he will give you the Magic beans.
[edit] Sylas and the Beanstalk

Take the bean Sylas gives you and plant it in the special patch (Earth Mound) southwest of the Taverley tree farming patch. The signpost reads "This earth mound has been magically prepared. Please keep off. Farming strictly prohibited. You have been warned!" A seed dibber and watering can are required which can be obtained from your Tool Leprechaun at the nearby tree patch just northeast or purchased at a farming store. After watering the patch, a giant beanstalk will grow up extremely fast.
[edit] Glod, the Giant

Get ready for a fight with a level 138. Take high healing food and some prayer potions. Bring lots of runes to cast your best spell. When you're ready, climb up the beanstalk. This also requires an agility level of 59.
Glod, a cloud giant, will attack you immediately. He is level 118, but will become level 138 shortly after the battle starts. He is extremely difficult to damage with melee and he hits very hard, so using magic or full Verac's set is recommended.

The Giant Beanstalk.
Cast your best spell at a distance while hiding behind a wall, or fight Glod head on with full Verac's. If you are using magic, he will sometimes taunt you, causing your character to attack him head on. Whenever this happens, run back to the wall and turn on protect from melee whenever you're within his hitting range. He may also quake the ground, hitting you hard and draining your prayer. Sometimes, Glod will heal himself. Therefore, you should keep attacking whenever you can in order to defeat him as quickly as possible. Although magic is effective, you'll still need lots of runes. Glod is immune to poison. WARNING: YOU WILL NOT GET A GRAVESTONE IF YOU DIE
[edit] After the battle
Once you defeat Glod, he'll drop the golden goblin. Take it back to Sylas. He will ask you to chop the beanstalk down. Use a shrinking potion on the beanstalk first, then take an axe and chop it down. Go back to Sylas for your reward

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